Kshabazz\BattleNet\D3\Item¶
-
class
Item
¶ Class Item
<code> <?php // http://us.battle.net/api/d3/data/item/Cj0I-bvTgAsSBwgEFdosyssdb2mxyh10HmzAHfKS3AgdcIt38CILCAEVbEIDABgWICAwiQI4_AJAAFAMYJUDGMvMrsMGUABYAg&extra=0&showClose=1 ?> </code>
-
property
offHandTypes
¶
-
property
oneHandWeaponTypes
¶
-
property
twoHandedWeaponTypes
¶
-
__construct
($pJson)¶ Constructor
Parameters: - $pJson (string) –
-
__get
($pName)¶ Get any property that isset.
Parameters: - $pName –
Returns: mixed
-
__toString
()¶ What to do when this object is converting to a string.
Returns: string
-
damage
()¶ Compute [min, max] damage for the tool-tip.
Damage the item can do, if weapon.
Returns: mixed
-
effects
()¶ Get list string of item special effects.
Returns: string
-
flavorText
()¶ Get flavor text.
Returns: string|null
-
id
()¶ Get item ID.
Returns: mixed
-
init
()¶ Initialize all the properties for this object.
-
isWeapon
()¶ Check if an items type is a weapon.
Returns: bool
-
json
()¶ Get JSON use to initialize this object.
Returns: string
-
name
()¶ Get name.
Returns: string
-
recipe
()¶ Get recipe for constructing the item at the forge.
Returns: object
-
tooltipParams
()¶ Get web HASH.
Returns: string
-
type
()¶ Get the item type.
Returns: string
-
property